An architectural tale about the forces of tourism and consumption.
About how they transform locations of historical significance, setting up tense but productive relationships between a place's factual past, its current economic imperatives, and the private engagement of both visitors and inhabitants with their own version of its importance. The parable is told through the journey of one character who brings to life, and weaves together the issues explored in the work, eventually turning into a sort of contemporary architectural ruin factory. The full film below:
Throughout the course of the project I was drawing, modelling, and designing sets and situations (see some images below) that riffed on the themes developing in the film, which itself had many many manifestations throughout the year I spent working on it, with quite a few films of similar length being produced, and alot of material being made, which never quite made the final cut; the cut itself being a bit of grand cannibalisation from a prior coterie of exploratory films.
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